- Good strategy
- Should be concise and should answer questions
- Is unexpected and includes policies and resources
- “I’m just going to wait for the next big thing.”
- Competition is always overlooked
- Complementary system design is good strategy
- Sam Walton broke the conventional definition of “store” by focusing on the network
- Bad Strategies:
- Fluff
- Avoidance of the challenge
- Goals
- Bad strategic objectives
- Focus is key
- Avoid template solutions
- Coherent action backed up by a good argument
- Diagnosis of the challenge
- Guiding policy for dealing with the challenge
- Coherent actions that work together to implement the policy
- Strategy should coordinate actions in a coherent way
- Create a “proximate” goal (something clear and near)
- Quality matters when quantity doesn’t scale
- Learn from how young companies succeed, not from they operate when big
- Strategies are sometimes hidden, even to the people enacting them
- Growth for growth’s sake is not wise
- High-profitability is not the same as increasing wealth
- People rarely predict peak and decline (even though most markets do this); more often we predict plateaus
- Consultants undo the entropy!
- Direct the competitive effort outward
- Strategy is a hypothesis
- Vertical integration can help if you need to pivot in a coordinated way
- We like to grab and hold onto the first idea that comes to mind; try to push for another idea
- Privately record your predictions and then compare to real outcomes
- There are no “cost of goods” there are “costs of decisions”
Blog
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“Good Strategy/Bad Strategy” by Richard P. Rumelt
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“Perfectly Confident” by Don A Moore
- Positive thinking is only good if it changes your behavior
- We bias to look for information that let’s us say “Yes” to questions
- Asking “What is the chance that you are wrong?” helps us understand our overconfidence
- Point predictions problems (vs spread predictions)
- The number will be wrong
- Possibilities have a range of probabilities
- Single numbers inflate confidence in the number
- Desirability increases confidence
- Before you walk into a negotiation, figure out your Best Alternative
- Clarifying standards improves estimation accuracy
- We want to promote “good bets” not “result orientation”
- Ask yourself “which” choice you want (comparing all available options) instead of “whether” (not comparing)
- Do a pre-mortem by planning for what can go wrong
- “Invert! Always invert!”
- Adding details improves accuracy
- The lowest bid is often not picked
- “If, after playing for 30 minutes, you don’t know who the Patsy is, you’re the Patsy.”
- Providing ranges of certainty does more than absolute certainty
- Accuracy beats optimism and pessimism
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“Better, Not Perfect” by Max H Bazerman
- “Morality” is “improving our contribution to society”
- Most of us do something “wrong” daily
- People think that they want to do better but often don’t really
- Call it “deep pragmatism” instead of “utilitarianism”
- We want to feel connected to our contribution, even if we don’t realize it
- People tend to overestimate their skill on hard tasks and underestimate their skill on easy tasks
- Few decisions should be made in isolation but need to be compared
- Think about a future state where you don’t know your place
- In negotiations, try to grow the pie, not just win more share
- The best strategies are “nice, simple, and forgive”
- Try to be a “super-observer”
- About half of produced food is thrown away
- Focus your time where you have a comparative advantage (better than then next best person)
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“Steve Jobs” by Walter Isaacsons
- Religion does best when it focuses on spirituality
- Controlling the whole experience became important to soliciting engagements
- Apple was at the intersection of devices, software, and experience
- “If you’re not cannibalizing yourself, someone else will”
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“Why Nations Fail” by Daron Acemoglu and James A Robinson
- England got to the American colonization party late
- The Spaniards colonized highly populous areas giving them coercive labor
- The English colonized sparse areas that required everyone to walk
- Broad political power is important for a functional democracy
- Democracy is not important for wealth but respect of private property is
- “State” is “legitimized violence”
- The black plague created a critical juncture that allowed Western Europe to break serfdom while Eastern Europe reinforced it
- Extraction can create short-term growth by redeploying resources; however, it cannot sustain this growth through reallocation
- Maize stores well
- Conflict and property resolution is more complex when you can’t freely move
- Allowing upward mobility enables new blood and ideas
- Creative destruction is important to drive innovation
- There needs to be incentives to adopt changes
- Sometimes changes are rejected because they fear empowering those who rule over them
- South East Asia countries reverted development as a result is Dutch conquest
- When the external slave markets dried up, slavers redeployed to internal use
- Political centralization with plurality is how you maintain growth
- Modernization does bring growth if it enables creative destruction